Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 61 days ago
5 / 6 / 2
K / D / A
36.8%
Kill participation
784.6
Damage / min
10,230g
379.8 gold / min
21
10 placed · 1 cleared
171
6.3 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpt4#000
Gwen · Top
5 / 3 / 3
42.1% KP
20,236
24.8% share
11,208g
255 CS · 9.5/m
Taloffy#Apuuu
Talon · Jungle
4 / 6 / 3
36.8% KP
14,375
17.6% share
11,753g
206 CS · 7.6/m
Spear Shot#1111
Pantheon · Mid
5 / 6 / 2
36.8% KP
21,131
25.9% share
10,230g
171 CS · 6.3/m
EXOFENG#KNEEL
Ezreal · ADC
5 / 4 / 4
47.4% KP
20,768
25.5% share
13,732g
266 CS · 9.9/m
Dragdar#2902P
Nautilus · Support
0 / 5 / 7
36.8% KP
5,054
6.2% share
6,724g
27 CS · 1/m
Red side
VictoryHOMEOFFICEABUSER#69420
Gragas · Top
3 / 6 / 6
37.5% KP
24,278
28.4% share
10,942g
235 CS · 8.7/m
tukaan#tukan
Vi · Jungle
7 / 3 / 11
75% KP
19,141
22.4% share
13,034g
205 CS · 7.6/m
indoor fish#EUW
Locke · Mid
10 / 3 / 6
66.7% KP
18,605
21.8% share
11,825g
166 CS · 6.2/m
ANB SHC#2026
Caitlyn · ADC
3 / 4 / 8
45.8% KP
16,222
19% share
13,602g
280 CS · 10.4/m
TTVEmploid#EUW75
Karma · Support
1 / 3 / 14
62.5% KP
7,239
8.5% share
8,024g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
