Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 61 days ago
2 / 7 / 2
K / D / A
22.2%
Kill participation
502.4
Damage / min
11,375g
387.6 gold / min
25
11 placed · 2 cleared
222
7.6 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMakkor#EUW
Ornn · Top
1 / 2 / 12
41.9% KP
22,883
17.5% share
11,788g
272 CS · 9.3/m
DHVS67676767#FIX
Wukong · Jungle
9 / 1 / 13
71% KP
21,398
16.4% share
14,420g
209 CS · 7.1/m
flegma idéző#EUW
Cassiopeia · Mid
8 / 4 / 11
61.3% KP
38,039
29.2% share
12,830g
221 CS · 7.5/m
noz2k#1807
Caitlyn · ADC
12 / 6 / 8
64.5% KP
39,220
30.1% share
18,998g
281 CS · 9.6/m
Dimillio#LbIc
Alistar · Support
1 / 5 / 20
67.7% KP
8,897
6.8% share
9,182g
14 CS · 0.5/m
Red side
DefeatMarcinator#Grind
Garen · Top
3 / 4 / 2
27.8% KP
23,097
23.6% share
12,815g
288 CS · 9.8/m
girlwithboy#EUW
Graves · Jungle
3 / 9 / 7
55.6% KP
18,483
18.9% share
10,922g
202 CS · 6.9/m
Spear Shot#1111
Pantheon · Mid
2 / 7 / 2
22.2% KP
14,744
15.1% share
11,375g
222 CS · 7.6/m
Levtan#999
Swain · ADC
8 / 4 / 7
83.3% KP
30,012
30.7% share
12,890g
226 CS · 7.7/m
Nero the Sable#16248
Leona · Support
2 / 7 / 12
77.8% KP
11,427
11.7% share
8,378g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
