Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 60 days ago
6 / 11 / 8
K / D / A
42.4%
Kill participation
942.7
Damage / min
12,864g
425.5 gold / min
12
7 placed · 0 cleared
193
6.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfantomisto#MID
Gnar · Top
3 / 5 / 7
30.3% KP
16,766
13.9% share
11,812g
216 CS · 7.1/m
Dadou#COOL
Xin Zhao · Jungle
11 / 8 / 9
60.6% KP
27,231
22.7% share
14,664g
209 CS · 6.9/m
kocham azje#caro
Akali · Mid
12 / 9 / 2
42.4% KP
31,611
26.3% share
15,106g
206 CS · 6.8/m
Spear Shot#1111
Pantheon · ADC
6 / 11 / 8
42.4% KP
28,501
23.7% share
12,864g
193 CS · 6.4/m
Music4U#SONA
Sona · Support
1 / 9 / 21
66.7% KP
16,114
13.4% share
9,864g
38 CS · 1.3/m
Red side
VictoryMercury#LAKEN
Malphite · Top
2 / 3 / 12
33.3% KP
28,133
17.4% share
12,096g
219 CS · 7.2/m
Buggy2v9#EUW
Shaco · Jungle
10 / 3 / 11
50% KP
27,059
16.7% share
15,889g
199 CS · 6.6/m
Mazs#EUW
Ryze · Mid
16 / 8 / 11
64.3% KP
47,828
29.5% share
17,070g
263 CS · 8.7/m
Garfield#liz
Yunara · ADC
12 / 11 / 9
50% KP
46,290
28.6% share
18,416g
239 CS · 7.9/m
kero ü nehar#EUW
Bard · Support
2 / 8 / 29
73.8% KP
12,772
7.9% share
10,748g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
