Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 57 days ago
10 / 7 / 1
K / D / A
33.3%
Kill participation
780.8
Damage / min
13,433g
436.6 gold / min
22
12 placed · 1 cleared
207
6.7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpt4#000
Yorick · Top
4 / 7 / 5
36% KP
19,376
17% share
11,543g
230 CS · 7.5/m
Carnagε#EUW
Skarner · Jungle
1 / 6 / 12
52% KP
17,980
15.8% share
10,275g
180 CS · 5.9/m
Farmazoniarz#EUW
Ziggs · Mid
6 / 7 / 2
32% KP
27,195
23.9% share
13,411g
200 CS · 6.5/m
godjuil#KR9
Ezreal · ADC
13 / 4 / 2
60% KP
41,351
36.3% share
16,494g
308 CS · 10/m
G2 Labrov#8085
Bard · Support
1 / 9 / 13
56% KP
7,896
6.9% share
8,618g
18 CS · 0.6/m
Red side
VictorySpear Shot#1111
Pantheon · Top
10 / 7 / 1
33.3% KP
24,023
17% share
13,433g
207 CS · 6.7/m
Theocacs#EUW
Xin Zhao · Jungle
5 / 1 / 13
54.5% KP
25,399
18% share
13,941g
251 CS · 8.2/m
BEAMERBOY#Eboy
Tristana · Mid
14 / 4 / 9
69.7% KP
55,141
39.1% share
18,848g
290 CS · 9.4/m
Nightmares#lol
Seraphine · ADC
2 / 7 / 11
39.4% KP
19,132
13.6% share
12,154g
204 CS · 6.6/m
고군분투일취월장#mio韩服
Elise · Support
2 / 6 / 13
45.5% KP
17,384
12.3% share
9,741g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
