Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 56 days ago
4 / 12 / 11
K / D / A
51.7%
Kill participation
551.1
Damage / min
11,711g
339.9 gold / min
111
49 placed · 7 cleared
62
1.8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTURBOSPEEDSTER#EUW
Dr. Mundo · Top
2 / 6 / 5
24.1% KP
29,729
20.8% share
12,864g
244 CS · 7.1/m
Low Tier God#0005
Nidalee · Jungle
9 / 9 / 8
58.6% KP
26,792
18.7% share
15,349g
240 CS · 7/m
LR Nemesis#LRAT
Hwei · Mid
9 / 6 / 10
65.5% KP
40,891
28.5% share
15,857g
259 CS · 7.5/m
TTV LELOUUCH#zerg
Tristana · ADC
5 / 14 / 7
41.4% KP
26,842
18.7% share
15,343g
224 CS · 6.5/m
Spear Shot#1111
Pantheon · Support
4 / 12 / 11
51.7% KP
18,984
13.3% share
11,711g
62 CS · 1.8/m
Red side
Victory휘드스#Rank1
Elise · Top
11 / 4 / 9
42.6% KP
52,637
25.3% share
15,730g
217 CS · 6.3/m
race my mind#drake
Lee Sin · Jungle
13 / 3 / 14
57.4% KP
32,486
15.6% share
16,517g
231 CS · 6.7/m
STICKYFINGER#ARI
Ryze · Mid
6 / 6 / 16
46.8% KP
42,450
20.4% share
16,532g
311 CS · 9/m
Glassy Sky#ONE
Ashe · ADC
13 / 8 / 9
46.8% KP
45,178
21.7% share
18,849g
240 CS · 7/m
Sunfyre#Gold
Senna · Support
4 / 8 / 24
59.6% KP
35,050
16.9% share
13,557g
69 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
