Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 56 days ago
6 / 3 / 8
K / D / A
42.4%
Kill participation
877.3
Damage / min
10,680g
375.2 gold / min
30
11 placed · 3 cleared
195
6.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
6 / 3 / 8
42.4% KP
24,975
21% share
10,680g
195 CS · 6.9/m
komanche uchiha#elite
Qiyana · Jungle
12 / 4 / 9
63.6% KP
28,887
24.3% share
16,354g
221 CS · 7.8/m
MagiFelix5#EUW
Twisted Fate · Mid
5 / 2 / 14
57.6% KP
23,887
20.1% share
11,256g
159 CS · 5.6/m
SeyZo#bête
Ezreal · ADC
7 / 3 / 11
54.5% KP
32,491
27.3% share
14,617g
257 CS · 9/m
twtv migawkalol#peace
Karma · Support
3 / 2 / 20
69.7% KP
8,631
7.3% share
8,720g
23 CS · 0.8/m
Red side
DefeatXethn#93283
Gragas · Top
2 / 6 / 3
35.7% KP
15,206
19% share
10,244g
214 CS · 7.5/m
Kijo73#ZTC
Poppy · Jungle
0 / 9 / 3
21.4% KP
8,247
10.3% share
8,454g
147 CS · 5.2/m
zng zng zng#11111
Quinn · Mid
6 / 6 / 4
71.4% KP
26,031
32.6% share
11,759g
213 CS · 7.5/m
KED1111111#1310
Caitlyn · ADC
5 / 7 / 4
64.3% KP
17,634
22.1% share
15,250g
244 CS · 8.6/m
Ben Cristovao#BOMBI
Bard · Support
1 / 5 / 9
71.4% KP
12,809
16% share
8,702g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
