Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 52 days ago
3 / 11 / 5
K / D / A
29.6%
Kill participation
697.9
Damage / min
10,482g
347.3 gold / min
25
13 placed · 0 cleared
202
6.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBAR CHUPITO#SELE
Gwen · Top
4 / 4 / 17
38.9% KP
26,722
18.2% share
13,268g
211 CS · 7/m
conquest#7000
Zac · Jungle
15 / 3 / 23
70.4% KP
32,358
22.1% share
18,794g
222 CS · 7.4/m
Xaro#1337
Corki · Mid
6 / 9 / 16
40.7% KP
31,202
21.3% share
13,712g
196 CS · 6.5/m
Monkebrain#4922
Jhin · ADC
16 / 3 / 8
44.4% KP
32,244
22% share
17,946g
257 CS · 8.5/m
Banyue#focus
Rengar · Support
13 / 8 / 9
40.7% KP
23,924
16.3% share
12,866g
73 CS · 2.4/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
3 / 11 / 5
29.6% KP
21,064
19.1% share
10,482g
202 CS · 6.7/m
Spy#qesfg
Cho'Gath · Jungle
5 / 11 / 7
44.4% KP
19,576
17.8% share
11,122g
165 CS · 5.5/m
兵者诡道也#SNWU
Riven · Mid
10 / 9 / 1
40.7% KP
23,130
21% share
15,441g
222 CS · 7.4/m
2eveu#CNNO1
Kai'Sa · ADC
6 / 9 / 9
55.6% KP
25,449
23.1% share
16,307g
249 CS · 8.2/m
TWTV SONIKOLOL#ESP
Senna · Support
3 / 14 / 13
59.3% KP
21,006
19.1% share
10,009g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
