Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 52 days ago
4 / 8 / 9
K / D / A
61.9%
Kill participation
682.9
Damage / min
11,872g
366.2 gold / min
30
13 placed · 3 cleared
208
6.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
4 / 8 / 9
61.9% KP
22,137
24.6% share
11,872g
208 CS · 6.4/m
2eveu#CNNO1
Sylas · Jungle
4 / 7 / 11
71.4% KP
19,013
21.1% share
12,336g
201 CS · 6.2/m
Fred#yuki
Galio · Mid
6 / 5 / 8
66.7% KP
14,110
15.7% share
13,252g
253 CS · 7.8/m
Hazel#20 10
Yunara · ADC
6 / 6 / 5
52.4% KP
28,000
31.1% share
16,285g
337 CS · 10.4/m
Wuiš#Iris
Lulu · Support
1 / 3 / 15
76.2% KP
6,873
7.6% share
7,980g
25 CS · 0.8/m
Red side
VictoryAlways been good#EUW
Jayce · Top
3 / 1 / 8
37.9% KP
19,838
16.7% share
15,600g
298 CS · 9.2/m
Snow Strippers#Teemo
Zed · Jungle
12 / 3 / 7
65.5% KP
27,988
23.5% share
18,912g
254 CS · 7.8/m
ttv ronaldoo#back
Vex · Mid
6 / 6 / 9
51.7% KP
25,145
21.1% share
11,482g
199 CS · 6.1/m
Ace Of Spades#sdfhj
Lucian · ADC
7 / 6 / 5
41.4% KP
41,469
34.8% share
17,506g
299 CS · 9.2/m
Donkola#0000
Milio · Support
1 / 5 / 16
58.6% KP
4,652
3.9% share
9,375g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
