Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 52 days ago
3 / 4 / 5
K / D / A
47.1%
Kill participation
633.1
Damage / min
10,381g
379.3 gold / min
23
10 placed · 0 cleared
223
8.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrezzer#YoRHa
Sion · Top
5 / 1 / 9
46.7% KP
12,428
13% share
11,630g
223 CS · 8.1/m
Hummelu#Hum
Udyr · Jungle
7 / 5 / 12
63.3% KP
19,994
20.8% share
14,002g
228 CS · 8.3/m
2deal#EUW
Yone · Mid
5 / 0 / 7
40% KP
18,597
19.4% share
13,340g
290 CS · 10.6/m
x z#090
Caitlyn · ADC
10 / 5 / 11
70% KP
33,636
35.1% share
15,200g
239 CS · 8.7/m
Knurble Lux#EUW
Lux · Support
3 / 6 / 21
80% KP
11,271
11.7% share
9,327g
23 CS · 0.8/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
3 / 4 / 5
47.1% KP
17,326
17.8% share
10,381g
223 CS · 8.1/m
i cnat spel#777
Karthus · Jungle
7 / 9 / 3
58.8% KP
36,429
37.4% share
12,086g
206 CS · 7.5/m
flegma idéző#EUW
Twisted Fate · Mid
4 / 3 / 7
64.7% KP
17,908
18.4% share
12,041g
217 CS · 7.9/m
Rayito#EUW
Sivir · ADC
2 / 7 / 3
29.4% KP
20,604
21.2% share
12,099g
262 CS · 9.6/m
TF AON#TOTO
Galio · Support
1 / 7 / 8
52.9% KP
5,139
5.3% share
7,144g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
