Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 52 days ago
3 / 7 / 10
K / D / A
31%
Kill participation
1,016.1
Damage / min
13,104g
390.8 gold / min
46
17 placed · 2 cleared
274
8.2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCURSED ACCOUNT#DECAY
Tryndamere · Top
8 / 6 / 7
35.7% KP
30,842
18.5% share
17,518g
290 CS · 8.6/m
i cnat spel#777
Karthus · Jungle
9 / 10 / 14
54.8% KP
52,426
31.4% share
16,178g
263 CS · 7.8/m
MagiFelix5#EUW
Twisted Fate · Mid
2 / 4 / 14
38.1% KP
18,791
11.2% share
11,807g
195 CS · 5.8/m
burning bridges#TBH
Tristana · ADC
16 / 11 / 9
59.5% KP
46,124
27.6% share
20,864g
251 CS · 7.5/m
Maynter#EUW
Nautilus · Support
7 / 11 / 22
69% KP
18,874
11.3% share
11,420g
24 CS · 0.7/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
3 / 7 / 10
31% KP
34,074
23.3% share
13,104g
274 CS · 8.2/m
race my mind#drake
Nidalee · Jungle
19 / 6 / 14
78.6% KP
47,134
32.3% share
18,718g
206 CS · 6.1/m
Whirlwind Yasuo#ttv
Yasuo · Mid
7 / 6 / 9
38.1% KP
18,871
12.9% share
14,696g
268 CS · 8/m
ZYB gen4#KR01
Corki · ADC
10 / 9 / 12
52.4% KP
37,111
25.4% share
17,210g
269 CS · 8/m
bro#han
Pyke · Support
3 / 14 / 14
40.5% KP
8,878
6.1% share
9,391g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
