Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 52 days ago
9 / 8 / 10
K / D / A
48.7%
Kill participation
973.1
Damage / min
15,046g
475.4 gold / min
23
13 placed · 1 cleared
227
7.2 CS / min
Objective control
4
Dragons
2
Baron
3
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatweasel#azim
Renekton · Top
3 / 13 / 6
34.6% KP
26,562
17.8% share
10,960g
195 CS · 6.2/m
Smylta#0000
Ekko · Jungle
8 / 5 / 10
69.2% KP
35,532
23.8% share
14,898g
241 CS · 7.6/m
TTVEmploid#EUW75
Gragas · Mid
5 / 8 / 10
57.7% KP
31,556
21.2% share
10,470g
149 CS · 4.7/m
Chill1000#larry
Ezreal · ADC
7 / 7 / 8
57.7% KP
39,823
26.7% share
15,638g
252 CS · 8/m
tmr#화이팅
Bard · Support
3 / 6 / 17
76.9% KP
15,521
10.4% share
10,003g
35 CS · 1.1/m
Red side
Victorysw33t0fd34th#No1
Camille · Top
11 / 4 / 17
71.8% KP
40,458
24.5% share
15,911g
229 CS · 7.2/m
Vréel 3#15MDG
Talon · Jungle
13 / 2 / 14
69.2% KP
49,354
29.9% share
18,256g
264 CS · 8.3/m
SeRiN1#EUW
Cassiopeia · Mid
4 / 7 / 13
43.6% KP
34,664
21% share
12,907g
251 CS · 7.9/m
Spear Shot#1111
Pantheon · ADC
9 / 8 / 10
48.7% KP
30,799
18.7% share
15,046g
227 CS · 7.2/m
can we click#tysm
Nautilus · Support
2 / 5 / 17
48.7% KP
9,826
6% share
9,173g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
