Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 51 days ago
10 / 2 / 9
K / D / A
61.3%
Kill participation
904.7
Damage / min
14,885g
516.8 gold / min
25
11 placed · 1 cleared
264
9.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatskygge kriger#EUV
Jayce · Top
4 / 5 / 1
33.3% KP
14,749
21.6% share
13,374g
273 CS · 9.5/m
RIZE ENOHADEG#1905
Diana · Jungle
4 / 3 / 8
80% KP
18,110
26.5% share
12,326g
211 CS · 7.3/m
Twitch Aegonxlol#AKALI
Galio · Mid
2 / 9 / 6
53.3% KP
14,063
20.6% share
8,934g
162 CS · 5.6/m
Маша#KR01
Kalista · ADC
4 / 10 / 4
53.3% KP
12,669
18.5% share
12,921g
249 CS · 8.6/m
Wrongo#1234
Thresh · Support
1 / 6 / 9
66.7% KP
8,772
12.8% share
8,124g
46 CS · 1.6/m
Red side
VictorySpear Shot#1111
Pantheon · Top
10 / 2 / 9
61.3% KP
26,054
24.1% share
14,885g
264 CS · 9.2/m
Dezton#00000
Qiyana · Jungle
5 / 2 / 14
61.3% KP
19,911
18.5% share
14,060g
232 CS · 8.1/m
Alahel#EUW
Aurelion Sol · Mid
5 / 3 / 12
54.8% KP
19,113
17.7% share
11,824g
244 CS · 8.5/m
TTV Guli#7VEN
Lucian · ADC
9 / 6 / 14
74.2% KP
37,307
34.6% share
15,028g
240 CS · 8.3/m
Donkola#0000
Milio · Support
2 / 2 / 21
74.2% KP
5,513
5.1% share
8,628g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
