Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 51 days ago
2 / 4 / 27
K / D / A
69%
Kill participation
734.9
Damage / min
10,164g
402.3 gold / min
80
36 placed · 5 cleared
31
1.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDarktOner#PRIME
Sion · Top
3 / 5 / 11
66.7% KP
16,069
17% share
9,146g
154 CS · 6.1/m
Crazzor#KITTY
Vi · Jungle
7 / 10 / 3
47.6% KP
13,284
14.1% share
10,253g
155 CS · 6.1/m
Bebe#SIGMA
Viktor · Mid
1 / 5 / 3
19% KP
23,148
24.5% share
8,766g
221 CS · 8.7/m
BrokenSMOKE#EUW
Ezreal · ADC
8 / 10 / 3
52.4% KP
33,597
35.6% share
13,484g
170 CS · 6.7/m
Stormzzzze#SSJ2
Leona · Support
2 / 12 / 6
38.1% KP
8,264
8.8% share
6,485g
22 CS · 0.9/m
Red side
VictoryTTV Mirrai#026
Kalista · Top
8 / 9 / 9
40.5% KP
36,699
27.5% share
11,138g
159 CS · 6.3/m
WAO#WAO1
Lee Sin · Jungle
12 / 2 / 17
69% KP
16,234
12.2% share
12,511g
151 CS · 6/m
XRACERRR#BUNNY
Kassadin · Mid
6 / 4 / 7
31% KP
24,118
18.1% share
9,640g
157 CS · 6.2/m
JONY DO#KISS
Jhin · ADC
14 / 2 / 16
71.4% KP
37,828
28.3% share
15,427g
226 CS · 8.9/m
Spear Shot#1111
Pantheon · Support
2 / 4 / 27
69% KP
18,568
13.9% share
10,164g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
