Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 50 days ago
4 / 8 / 4
K / D / A
21.1%
Kill participation
686.6
Damage / min
12,626g
380.1 gold / min
41
14 placed · 4 cleared
251
7.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
4 / 8 / 4
21.1% KP
22,805
15% share
12,626g
251 CS · 7.6/m
AitchAre#6767
Darius · Jungle
9 / 6 / 10
50% KP
26,912
17.8% share
15,850g
258 CS · 7.8/m
Ryuk#adc
Viktor · Mid
14 / 8 / 7
55.3% KP
49,138
32.4% share
19,250g
277 CS · 8.3/m
Jopa#1WAY
Varus · ADC
10 / 12 / 12
57.9% KP
43,027
28.4% share
19,578g
294 CS · 8.9/m
Cribob#EUW0
Thresh · Support
1 / 6 / 21
57.9% KP
9,657
6.4% share
10,022g
36 CS · 1.1/m
Red side
DefeatNille#76100
K'Sante · Top
7 / 9 / 10
42.5% KP
16,329
12.5% share
12,987g
216 CS · 6.5/m
Theocacs#EUW
Trundle · Jungle
3 / 7 / 13
40% KP
18,840
14.4% share
12,959g
213 CS · 6.4/m
NIKAER#0004
Cassiopeia · Mid
9 / 6 / 14
57.5% KP
39,993
30.6% share
16,453g
258 CS · 7.8/m
KED1111111#1310
Tristana · ADC
6 / 6 / 10
40% KP
34,338
26.2% share
17,983g
330 CS · 9.9/m
TF AON#TOTO
Pyke · Support
15 / 10 / 14
72.5% KP
21,350
16.3% share
14,172g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
