Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Defeat
Ranked Solo/Duo · 50 days ago
2 / 5 / 6
K / D / A
36.4%
Kill participation
754
Damage / min
7,417g
315.2 gold / min
18
9 placed · 0 cleared
138
5.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Ornn · Top
2 / 5 / 6
36.4% KP
17,743
21.9% share
7,417g
138 CS · 5.9/m
BIG Labubu#5454
Lee Sin · Jungle
10 / 8 / 3
59.1% KP
15,886
19.6% share
10,325g
141 CS · 6/m
Señor Pink#Oda
Yasuo · Mid
2 / 7 / 6
36.4% KP
16,085
19.8% share
8,547g
192 CS · 8.2/m
JL Ragner#Rago1
Vladimir · ADC
8 / 4 / 6
63.6% KP
26,171
32.3% share
11,564g
168 CS · 7.1/m
tmr#화이팅
Alistar · Support
0 / 13 / 12
54.5% KP
5,155
6.4% share
6,180g
10 CS · 0.4/m
Red side
VictoryNothing much#EUW
Sett · Top
6 / 5 / 9
40.5% KP
23,031
20.3% share
12,367g
197 CS · 8.4/m
sensiz olmaz#recep
Qiyana · Jungle
10 / 4 / 13
62.2% KP
21,629
19.1% share
12,217g
179 CS · 7.6/m
faker baIIsack#0000
Syndra · Mid
8 / 0 / 12
54.1% KP
30,045
26.5% share
13,531g
221 CS · 9.4/m
s11uttyfemoby#LOOΠΔ
Hwei · ADC
11 / 6 / 18
78.4% KP
24,747
21.8% share
12,496g
159 CS · 6.8/m
Stoic#PoE
Rell · Support
2 / 7 / 25
73% KP
13,809
12.2% share
8,021g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
