Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 50 days ago
8 / 6 / 17
K / D / A
56.8%
Kill participation
1,047.8
Damage / min
14,722g
423.5 gold / min
26
15 placed · 0 cleared
238
6.8 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMalevolence#HAZE
Udyr · Top
3 / 9 / 13
48.5% KP
27,574
19.7% share
13,894g
252 CS · 7.2/m
Kronofogden#SWE
Nunu & Willump · Jungle
4 / 9 / 14
54.5% KP
16,366
11.7% share
13,472g
207 CS · 6/m
VAEII#EUW
Syndra · Mid
11 / 5 / 4
45.5% KP
43,085
30.8% share
17,631g
300 CS · 8.6/m
wanghaf#322
Yunara · ADC
12 / 9 / 10
66.7% KP
43,314
31% share
18,863g
292 CS · 8.4/m
Jordæn#EUW
Blitzcrank · Support
3 / 12 / 9
36.4% KP
9,364
6.7% share
9,503g
23 CS · 0.7/m
Red side
VictorySpear Shot#1111
Pantheon · Top
8 / 6 / 17
56.8% KP
36,430
23.9% share
14,722g
238 CS · 6.8/m
Morning coffee#crème
Talon · Jungle
2 / 6 / 26
63.6% KP
22,192
14.6% share
14,931g
272 CS · 7.8/m
no win condition#etow
Katarina · Mid
22 / 7 / 9
70.5% KP
41,775
27.4% share
18,839g
269 CS · 7.7/m
Gunfire#ADC3
Zeri · ADC
12 / 5 / 18
68.2% KP
44,630
29.3% share
19,640g
309 CS · 8.9/m
SlimC0çkJoe#Slimi
Nautilus · Support
0 / 9 / 28
63.6% KP
7,271
4.8% share
9,018g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
