Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 49 days ago
4 / 4 / 2
K / D / A
20.7%
Kill participation
785
Damage / min
7,560g
382.5 gold / min
27
9 placed · 1 cleared
153
7.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
4 / 4 / 2
20.7% KP
15,517
23.1% share
7,560g
153 CS · 7.7/m
Myrtus#P38
Lee Sin · Jungle
15 / 1 / 0
51.7% KP
14,157
21.1% share
11,320g
172 CS · 8.7/m
Erling Haaland#tukan
Lissandra · Mid
1 / 1 / 9
34.5% KP
13,546
20.2% share
8,198g
192 CS · 9.7/m
Bayo#x123
Ashe · ADC
4 / 2 / 14
62.1% KP
13,290
19.8% share
10,832g
182 CS · 9.2/m
memotherapy#EUW
Seraphine · Support
5 / 1 / 16
72.4% KP
10,664
15.9% share
7,651g
25 CS · 1.3/m
Red side
DefeatKDF DuDu#KING1
Olaf · Top
3 / 5 / 1
44.4% KP
13,651
30.9% share
8,244g
160 CS · 8.1/m
113#Kurii
Ambessa · Jungle
4 / 6 / 2
66.7% KP
10,789
24.5% share
8,735g
140 CS · 7.1/m
Sheeesh unbanned#fefe
LeBlanc · Mid
1 / 6 / 0
11.1% KP
6,472
14.7% share
6,747g
155 CS · 7.8/m
ttv ronaldoo#123
Kai'Sa · ADC
1 / 3 / 5
66.7% KP
7,836
17.8% share
8,422g
170 CS · 8.6/m
Yozora#211
Nautilus · Support
0 / 9 / 5
55.6% KP
5,372
12.2% share
4,620g
15 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
