Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 49 days ago
3 / 8 / 7
K / D / A
40%
Kill participation
760.3
Damage / min
10,195g
345.8 gold / min
28
11 placed · 1 cleared
190
6.4 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
3 / 8 / 7
40% KP
22,417
21% share
10,195g
190 CS · 6.4/m
Supernova#VITA
Jarvan IV · Jungle
6 / 2 / 13
76% KP
22,593
21.1% share
13,286g
199 CS · 6.7/m
jueduihexin#CN2
Ahri · Mid
7 / 4 / 5
48% KP
27,080
25.3% share
13,316g
284 CS · 9.6/m
Strode#1508
Syndra · ADC
7 / 7 / 7
56% KP
25,955
24.3% share
16,041g
283 CS · 9.6/m
bg2ru#EUW
Blitzcrank · Support
2 / 6 / 13
60% KP
8,898
8.3% share
8,433g
35 CS · 1.2/m
Red side
VictoryNothing much#EUW
Jayce · Top
13 / 3 / 6
70.4% KP
36,233
34.1% share
17,726g
305 CS · 10.3/m
OLEG INSEC#OLEG
Shyvana · Jungle
2 / 5 / 13
55.6% KP
20,950
19.7% share
13,317g
228 CS · 7.7/m
HOMEOFFICEABUSER#69420
Ryze · Mid
2 / 7 / 6
29.6% KP
18,683
17.6% share
11,893g
287 CS · 9.7/m
Termi876#EUW
Vladimir · ADC
7 / 5 / 8
55.6% KP
21,817
20.6% share
13,934g
227 CS · 7.7/m
Its Me#Ap0
Janna · Support
3 / 5 / 16
70.4% KP
8,469
8% share
10,635g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
