Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 48 days ago
9 / 4 / 14
K / D / A
53.5%
Kill participation
844.3
Damage / min
15,259g
480.1 gold / min
24
10 placed · 1 cleared
243
7.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
9 / 4 / 14
53.5% KP
26,834
18.8% share
15,259g
243 CS · 7.6/m
GENERAL detdert#R1GX
Kha'Zix · Jungle
19 / 4 / 11
69.8% KP
42,996
30.1% share
17,501g
216 CS · 6.8/m
Relative#00003
Ryze · Mid
4 / 5 / 19
53.5% KP
35,169
24.6% share
14,676g
279 CS · 8.8/m
Glassy Sky#ONE
Ashe · ADC
5 / 8 / 13
41.9% KP
25,182
17.6% share
14,486g
203 CS · 6.4/m
Sunfyre#Gold
Elise · Support
6 / 11 / 16
51.2% KP
12,681
8.9% share
11,395g
25 CS · 0.8/m
Red side
DefeatH0rnlime#1871
Warwick · Top
6 / 13 / 7
40.6% KP
19,003
15.2% share
13,840g
244 CS · 7.7/m
TTV HYBRADGE#ADL
Shyvana · Jungle
8 / 6 / 9
53.1% KP
23,565
18.9% share
14,936g
219 CS · 6.9/m
indoor fish#EUW
Cassiopeia · Mid
4 / 8 / 6
31.3% KP
26,137
20.9% share
11,855g
237 CS · 7.5/m
chöego#EUW
Ezreal · ADC
8 / 7 / 13
65.6% KP
45,655
36.5% share
16,677g
273 CS · 8.6/m
Divine#real7
Janna · Support
6 / 9 / 17
71.9% KP
10,583
8.5% share
10,290g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
