Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 48 days ago
8 / 7 / 10
K / D / A
47.4%
Kill participation
898.9
Damage / min
12,654g
464.7 gold / min
19
9 placed · 1 cleared
193
7.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBARONPRIME5AM#93270
Aatrox · Top
4 / 8 / 6
35.7% KP
16,380
17.7% share
9,046g
162 CS · 5.9/m
TOG Woldjo#Yuri
Nunu & Willump · Jungle
9 / 7 / 12
75% KP
25,459
27.4% share
14,192g
182 CS · 6.7/m
兵者诡道也#SNWU
Riven · Mid
10 / 9 / 7
60.7% KP
21,835
23.5% share
14,519g
216 CS · 7.9/m
spirit2137#EUW
Zeri · ADC
4 / 7 / 5
32.1% KP
20,657
22.3% share
13,844g
293 CS · 10.8/m
MRS Sahrii#241
Lulu · Support
1 / 7 / 15
57.1% KP
8,472
9.1% share
7,328g
24 CS · 0.9/m
Red side
VictoryG2 BrokenBlade#1918
Gangplank · Top
7 / 6 / 12
50% KP
25,816
22.9% share
12,671g
219 CS · 8/m
Lyy#angel
Nidalee · Jungle
8 / 7 / 18
68.4% KP
18,641
16.5% share
13,555g
158 CS · 5.8/m
Spear Shot#1111
Pantheon · Mid
8 / 7 / 10
47.4% KP
24,480
21.7% share
12,654g
193 CS · 7.1/m
4 8 15 16 23 42#5454
Yunara · ADC
12 / 2 / 14
68.4% KP
36,829
32.6% share
19,533g
288 CS · 10.6/m
Tolzdi#EUW
Taric · Support
3 / 6 / 25
73.7% KP
7,096
6.3% share
10,137g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
