Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 48 days ago
7 / 7 / 9
K / D / A
45.7%
Kill participation
861.2
Damage / min
11,213g
548.8 gold / min
12
7 placed · 0 cleared
168
8.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWormsoil#Seek
Gragas · Top
2 / 7 / 4
35.3% KP
10,475
20.8% share
6,318g
121 CS · 5.9/m
legacy#0206
Naafiri · Jungle
4 / 8 / 8
70.6% KP
9,669
19.2% share
7,675g
114 CS · 5.6/m
Nothing much#EUW
Nasus · Mid
4 / 7 / 8
70.6% KP
8,179
16.3% share
8,244g
119 CS · 5.8/m
NoobTownMayor#Noobs
Tristana · ADC
5 / 7 / 5
58.8% KP
16,898
33.6% share
12,374g
176 CS · 8.6/m
SHJY#Lure
Nautilus · Support
2 / 6 / 9
64.7% KP
5,020
10% share
6,110g
25 CS · 1.2/m
Red side
VictoryKingslayer#world
Jayce · Top
13 / 1 / 6
54.3% KP
26,450
25.6% share
12,924g
184 CS · 9/m
OLEG INSEC#OLEG
Lee Sin · Jungle
5 / 1 / 11
45.7% KP
12,149
11.7% share
10,622g
193 CS · 9.4/m
Junger Koch#BTS
Cassiopeia · Mid
9 / 4 / 16
71.4% KP
34,363
33.2% share
11,657g
164 CS · 8/m
Spear Shot#1111
Pantheon · ADC
7 / 7 / 9
45.7% KP
17,597
17% share
11,213g
168 CS · 8.2/m
Walid Georgey#EUW
Taliyah · Support
1 / 4 / 19
57.1% KP
12,900
12.5% share
7,696g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
