Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 47 days ago
12 / 1 / 5
K / D / A
63%
Kill participation
958.9
Damage / min
13,137g
548.1 gold / min
17
9 placed · 0 cleared
212
8.8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
12 / 1 / 5
63% KP
22,982
27.8% share
13,137g
212 CS · 8.8/m
EL MATADOR JANIS#270
Nidalee · Jungle
6 / 1 / 17
85.2% KP
18,348
22.2% share
11,978g
187 CS · 7.8/m
MagiFelix5#EUW
Twisted Fate · Mid
1 / 0 / 13
51.9% KP
11,621
14.1% share
8,923g
176 CS · 7.3/m
SHJY#Lure
Kai'Sa · ADC
7 / 3 / 13
74.1% KP
24,422
29.6% share
15,602g
245 CS · 10.2/m
Junger Koch#BTS
Alistar · Support
1 / 2 / 17
66.7% KP
5,265
6.4% share
7,296g
20 CS · 0.8/m
Red side
DefeatHOMEOFFICEABUSER#69420
Ornn · Top
0 / 4 / 0
0% KP
5,708
12.1% share
7,518g
208 CS · 8.7/m
FTH S0bek#Julie
Skarner · Jungle
0 / 8 / 2
28.6% KP
8,521
18.1% share
6,933g
132 CS · 5.5/m
Phanta#107
Akshan · Mid
2 / 3 / 1
42.9% KP
16,347
34.8% share
9,240g
186 CS · 7.8/m
Kite Machine#2015
Lux · ADC
3 / 6 / 1
57.1% KP
10,615
22.6% share
9,133g
191 CS · 8/m
Monkebrain#4922
Nautilus · Support
2 / 6 / 3
71.4% KP
5,799
12.3% share
6,276g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
