Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 47 days ago
8 / 8 / 10
K / D / A
46.2%
Kill participation
1,049
Damage / min
14,490g
442.2 gold / min
32
14 placed · 2 cleared
168
5.1 CS / min
Objective control
1
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
8 / 8 / 10
46.2% KP
34,372
21.2% share
14,490g
168 CS · 5.1/m
eye#qy54
Talon · Jungle
16 / 6 / 10
66.7% KP
56,068
34.5% share
20,073g
260 CS · 7.9/m
AceOfDefense#AOD
Viktor · Mid
5 / 8 / 4
23.1% KP
32,987
20.3% share
12,702g
209 CS · 6.4/m
Solana300#Trust
Jinx · ADC
7 / 10 / 8
38.5% KP
22,784
14% share
14,097g
211 CS · 6.4/m
Gerap#0001
Lulu · Support
3 / 14 / 19
56.4% KP
16,216
10% share
11,051g
25 CS · 0.8/m
Red side
Victoryjoeli#doss
Sion · Top
8 / 5 / 16
52.2% KP
38,760
27.1% share
15,255g
207 CS · 6.3/m
GOLDEN BOY#IVAMA
Hecarim · Jungle
8 / 6 / 10
39.1% KP
21,015
14.7% share
15,266g
270 CS · 8.2/m
JırenMid#EUW
Vel'Koz · Mid
11 / 9 / 6
37% KP
28,181
19.7% share
14,632g
236 CS · 7.2/m
WOOOLITE#EUW
Jhin · ADC
8 / 11 / 21
63% KP
32,423
22.7% share
16,693g
250 CS · 7.6/m
Hungry#444
Zoe · Support
11 / 8 / 12
50% KP
22,407
15.7% share
12,173g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
