Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 47 days ago
13 / 11 / 12
K / D / A
52.1%
Kill participation
1,256.1
Damage / min
15,279g
468.2 gold / min
34
13 placed · 2 cleared
187
5.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatR A F F Y#TOP
Yone · Top
12 / 11 / 1
36.1% KP
39,175
21.2% share
15,109g
234 CS · 7.2/m
Tazx3#001
Briar · Jungle
8 / 9 / 9
47.2% KP
39,095
21.2% share
14,701g
211 CS · 6.5/m
alix de souza#1453
Viktor · Mid
4 / 9 / 10
38.9% KP
46,620
25.2% share
12,322g
222 CS · 6.8/m
SHJY#Lure
Jhin · ADC
10 / 8 / 11
58.3% KP
45,123
24.4% share
17,489g
246 CS · 7.5/m
Bekind18#EUW
Ornn · Support
2 / 11 / 14
44.4% KP
14,825
8% share
9,283g
32 CS · 1/m
Red side
VictorySpear Shot#1111
Pantheon · Top
13 / 11 / 12
52.1% KP
40,990
22.7% share
15,279g
187 CS · 5.7/m
pure devotion#天下無双
Sejuani · Jungle
10 / 2 / 18
58.3% KP
24,572
13.6% share
14,931g
193 CS · 5.9/m
detdert mid acc#RANK1
Akali · Mid
15 / 7 / 14
60.4% KP
48,170
26.6% share
17,496g
259 CS · 7.9/m
detdert adc acc#RANK1
Caitlyn · ADC
6 / 12 / 13
39.6% KP
49,328
27.3% share
17,315g
261 CS · 8/m
indoor fish#EUW
Bard · Support
4 / 4 / 24
58.3% KP
17,877
9.9% share
11,202g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
