Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 46 days ago
3 / 5 / 1
K / D / A
36.4%
Kill participation
868.7
Damage / min
9,443g
378.2 gold / min
23
10 placed · 2 cleared
200
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcheesebeanstoast#000
Mordekaiser · Top
3 / 6 / 0
27.3% KP
19,285
25.1% share
8,482g
181 CS · 7.2/m
Roman Gofman#GOAT
Rek'Sai · Jungle
5 / 6 / 3
72.7% KP
15,328
20% share
11,276g
189 CS · 7.6/m
Spear Shot#1111
Gnar · Mid
3 / 5 / 1
36.4% KP
21,689
28.3% share
9,443g
200 CS · 8/m
Clyyde#4999
Swain · ADC
0 / 6 / 3
27.3% KP
16,904
22% share
8,750g
205 CS · 8.2/m
AOM SUNO#AOM
Rakan · Support
0 / 3 / 5
45.5% KP
3,495
4.6% share
5,856g
26 CS · 1/m
Red side
Victorysans emploi#EUW
Sion · Top
6 / 1 / 8
53.8% KP
28,930
30.1% share
12,445g
237 CS · 9.5/m
nirvana pathing#0906
Graves · Jungle
10 / 2 / 4
53.8% KP
26,660
27.8% share
14,692g
268 CS · 10.7/m
Antarcticite#アンターク
Nunu & Willump · Mid
6 / 5 / 14
76.9% KP
17,060
17.8% share
9,731g
113 CS · 4.5/m
Harvey Specter#Boss2
Samira · ADC
2 / 3 / 8
38.5% KP
14,022
14.6% share
10,531g
187 CS · 7.5/m
Its Me#Ap0
Janna · Support
2 / 1 / 17
73.1% KP
9,389
9.8% share
8,509g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
