Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 46 days ago
4 / 3 / 12
K / D / A
47.1%
Kill participation
680.4
Damage / min
9,630g
362.7 gold / min
18
9 placed · 1 cleared
152
5.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMaynter#EUW
Anivia · Top
1 / 2 / 8
26.5% KP
16,270
15.3% share
9,774g
225 CS · 8.5/m
GENERAL detdert#R1GX
Kha'Zix · Jungle
10 / 3 / 10
58.8% KP
24,080
22.6% share
12,481g
201 CS · 7.6/m
Spear Shot#1111
Pantheon · Mid
4 / 3 / 12
47.1% KP
18,065
17% share
9,630g
152 CS · 5.7/m
Ryuk#adc
Yunara · ADC
17 / 2 / 6
67.6% KP
42,793
40.2% share
20,346g
267 CS · 10.1/m
hans samas toes#sniff
Janna · Support
2 / 3 / 21
67.6% KP
5,221
4.9% share
9,017g
17 CS · 0.6/m
Red side
Defeatanteno#PT1
K'Sante · Top
3 / 4 / 3
46.2% KP
10,480
16% share
10,550g
228 CS · 8.6/m
EMPEROR AGURIN#ROYAL
Jarvan IV · Jungle
3 / 9 / 8
84.6% KP
18,166
27.8% share
11,503g
197 CS · 7.4/m
Mentalist#Tea
Ahri · Mid
5 / 3 / 5
76.9% KP
17,802
27.3% share
14,087g
281 CS · 10.6/m
Strode#1508
Kalista · ADC
2 / 9 / 2
30.8% KP
12,503
19.1% share
11,418g
228 CS · 8.6/m
BANQUEROUTEAHIII#KENT1
Leona · Support
0 / 9 / 5
38.5% KP
6,375
9.8% share
6,067g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
