Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 43 days ago
12 / 6 / 12
K / D / A
52.2%
Kill participation
1,088.8
Damage / min
16,069g
481.6 gold / min
29
14 placed · 2 cleared
224
6.7 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynoway2u#EUW
Rumble · Top
5 / 3 / 15
43.5% KP
35,188
20.6% share
14,050g
225 CS · 6.7/m
EMPEROR AGURIN#ROYAL
Zyra · Jungle
15 / 8 / 12
58.7% KP
41,849
24.5% share
17,744g
255 CS · 7.6/m
Spear Shot#1111
Pantheon · Mid
12 / 6 / 12
52.2% KP
36,328
21.2% share
16,069g
224 CS · 6.7/m
timetoshine#1401
Varus · ADC
12 / 6 / 11
50% KP
32,450
19% share
20,588g
296 CS · 8.9/m
Sergeant Sona#KJP
Senna · Support
2 / 9 / 27
63% KP
25,245
14.8% share
12,037g
51 CS · 1.5/m
Red side
DefeatMarcinator#Grind
Olaf · Top
3 / 9 / 8
34.4% KP
17,878
13.8% share
11,124g
209 CS · 6.3/m
Dawciu#VITB
Taliyah · Jungle
1 / 13 / 13
43.8% KP
20,064
15.5% share
14,439g
253 CS · 7.6/m
chains#free
Sylas · Mid
12 / 8 / 5
53.1% KP
29,209
22.6% share
14,285g
233 CS · 7/m
KED1111111#1310
Caitlyn · ADC
14 / 8 / 7
65.6% KP
51,780
40% share
22,041g
326 CS · 9.8/m
minæmi#aeae
Bard · Support
2 / 9 / 24
81.3% KP
10,575
8.2% share
10,628g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
