Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 43 days ago
9 / 5 / 16
K / D / A
78.1%
Kill participation
1,486.8
Damage / min
14,130g
499.3 gold / min
23
10 placed · 3 cleared
186
6.6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAwful Things#Koala
K'Sante · Top
3 / 5 / 10
59.1% KP
21,331
22% share
11,443g
212 CS · 7.5/m
mayoeba yabureru#天下無双
Cho'Gath · Jungle
6 / 5 / 10
72.7% KP
21,608
22.3% share
12,259g
217 CS · 7.7/m
Whirlwind Yasuo#ttv
Yasuo · Mid
5 / 8 / 8
59.1% KP
21,867
22.6% share
10,655g
196 CS · 6.9/m
SCL Filou#Scald
Tahm Kench · ADC
5 / 7 / 7
54.5% KP
24,007
24.8% share
11,328g
171 CS · 6/m
Mr useful#361
Taric · Support
3 / 7 / 14
77.3% KP
8,077
8.3% share
8,878g
50 CS · 1.8/m
Red side
VictoryGlorptrox#glorp
Rell · Top
1 / 8 / 17
56.3% KP
18,321
12.2% share
8,739g
149 CS · 5.3/m
race my mind#drake
Nidalee · Jungle
10 / 2 / 15
78.1% KP
35,051
23.4% share
15,140g
233 CS · 8.2/m
RaYouDam#EUW
Ryze · Mid
10 / 2 / 15
78.1% KP
39,056
26.1% share
14,601g
251 CS · 8.9/m
Spear Shot#1111
Pantheon · ADC
9 / 5 / 16
78.1% KP
42,076
28.1% share
14,130g
186 CS · 6.6/m
HMB Click#CPT
Leona · Support
2 / 5 / 24
81.3% KP
15,214
10.2% share
9,150g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
