Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 43 days ago
12 / 2 / 8
K / D / A
50%
Kill participation
1,221.4
Damage / min
15,586g
523.9 gold / min
29
12 placed · 3 cleared
256
8.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
12 / 2 / 8
50% KP
36,336
25.6% share
15,586g
256 CS · 8.6/m
FTH S0bek#Julie
Kha'Zix · Jungle
16 / 7 / 14
75% KP
37,703
26.5% share
16,450g
199 CS · 6.7/m
joeli#doss
Sion · Mid
4 / 5 / 19
57.5% KP
21,653
15.2% share
11,167g
188 CS · 6.3/m
MetroArcher#EUW
Caitlyn · ADC
8 / 7 / 12
50% KP
37,108
26.1% share
16,445g
238 CS · 8/m
BONJOUR L AMI#mio韩服
Braum · Support
0 / 7 / 28
70% KP
9,368
6.6% share
8,688g
17 CS · 0.6/m
Red side
DefeatNetak#God
Nasus · Top
3 / 7 / 3
21.4% KP
15,600
13.2% share
10,238g
197 CS · 6.6/m
race my mind#drake
Nidalee · Jungle
9 / 5 / 12
75% KP
28,371
24% share
13,778g
197 CS · 6.6/m
Turning Point 3#III
Ryze · Mid
2 / 12 / 11
46.4% KP
23,047
19.5% share
10,936g
237 CS · 8/m
KED1111111#1310
Tristana · ADC
14 / 7 / 6
71.4% KP
42,340
35.8% share
19,345g
295 CS · 9.9/m
Thumbs Down#4847
Nautilus · Support
0 / 9 / 17
60.7% KP
8,948
7.6% share
7,519g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
