Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Defeat
Ranked Solo/Duo · 42 days ago
0 / 5 / 0
K / D / A
0%
Kill participation
527.7
Damage / min
7,343g
315.4 gold / min
17
7 placed · 1 cleared
189
8.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytonythetiger#lol
Camille · Top
3 / 0 / 9
34.3% KP
13,301
13% share
9,298g
159 CS · 6.8/m
Gacha Gamer#EUW
Talon · Jungle
13 / 1 / 11
68.6% KP
30,396
29.7% share
15,921g
250 CS · 10.7/m
Jerry Tingler#Linn
Ryze · Mid
11 / 2 / 6
48.6% KP
31,619
30.9% share
14,846g
252 CS · 10.8/m
Chill1000#larry
Aphelios · ADC
1 / 4 / 5
17.1% KP
14,384
14% share
10,474g
184 CS · 7.9/m
Genius Here#EUW
Lux · Support
7 / 3 / 12
54.3% KP
12,725
12.4% share
8,905g
22 CS · 0.9/m
Red side
DefeatSpear Shot#1111
Jax · Top
0 / 5 / 0
0% KP
12,286
21% share
7,343g
189 CS · 8.1/m
EMPEROR AGURIN#ROYAL
Shyvana · Jungle
1 / 9 / 0
10% KP
10,089
17.2% share
7,725g
155 CS · 6.7/m
MagiFelix5#EUW
Akali · Mid
4 / 7 / 0
40% KP
13,300
22.7% share
8,808g
171 CS · 7.3/m
SHJY#Lure
Jhin · ADC
3 / 8 / 5
80% KP
16,259
27.8% share
12,149g
193 CS · 8.3/m
BioticZilean#123
Zilean · Support
2 / 6 / 4
60% KP
6,556
11.2% share
6,590g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
