Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 42 days ago
5 / 2 / 6
K / D / A
37.9%
Kill participation
768.3
Damage / min
11,705g
480.4 gold / min
28
11 placed · 2 cleared
210
8.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnirvana pathing#0906
Gnar · Top
4 / 6 / 1
38.5% KP
18,249
26.4% share
9,963g
192 CS · 7.9/m
OLEG INSEC#OLEG
Ambessa · Jungle
5 / 7 / 3
61.5% KP
16,587
24% share
11,179g
185 CS · 7.6/m
jenson#tuti
Aurora · Mid
2 / 3 / 3
38.5% KP
15,387
22.2% share
8,358g
202 CS · 8.3/m
ANDA#RIEL
Lucian · ADC
2 / 6 / 1
23.1% KP
13,585
19.6% share
9,891g
226 CS · 9.3/m
Twitch Aegonxlol#AKALI
Milio · Support
0 / 7 / 8
61.5% KP
5,442
7.9% share
6,499g
32 CS · 1.3/m
Red side
VictorySpear Shot#1111
Renekton · Top
5 / 2 / 6
37.9% KP
18,722
22.3% share
11,705g
210 CS · 8.6/m
百折不挠#QSH
Brand · Jungle
8 / 2 / 11
65.5% KP
19,554
23.3% share
13,242g
208 CS · 8.5/m
gejninja#pták
Jayce · Mid
4 / 5 / 8
41.4% KP
23,656
28.2% share
11,728g
255 CS · 10.5/m
KED1111111#1310
Ezreal · ADC
7 / 0 / 4
37.9% KP
15,201
18.1% share
14,890g
271 CS · 11.1/m
Rıza Kayaalp#ONE
Pyke · Support
5 / 4 / 15
69% KP
6,878
8.2% share
8,989g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
