Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 40 days ago
5 / 2 / 10
K / D / A
51.7%
Kill participation
665.3
Damage / min
7,290g
332.1 gold / min
58
28 placed · 4 cleared
41
1.9 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKANG LE CONQUE#RANT
Camille · Top
7 / 1 / 6
44.8% KP
15,422
18.9% share
11,672g
229 CS · 10.4/m
Zefath#EUW
Shaco · Jungle
2 / 2 / 10
41.4% KP
12,854
15.8% share
9,123g
174 CS · 7.9/m
no win condition#etow
Katarina · Mid
8 / 4 / 11
65.5% KP
15,577
19.1% share
9,623g
152 CS · 6.9/m
G2 Hans Sama#12838
Yunara · ADC
7 / 2 / 12
65.5% KP
23,096
28.3% share
11,623g
205 CS · 9.3/m
Spear Shot#1111
Pantheon · Support
5 / 2 / 10
51.7% KP
14,603
17.9% share
7,290g
41 CS · 1.9/m
Red side
DefeatLesbian princess#UwU
Singed · Top
2 / 7 / 4
54.5% KP
14,896
27.7% share
7,891g
188 CS · 8.6/m
G2 SkewMond#3327
Jarvan IV · Jungle
2 / 2 / 5
63.6% KP
8,852
16.4% share
9,019g
169 CS · 7.7/m
Blackhero1#EUW
Fizz · Mid
5 / 3 / 0
45.5% KP
9,798
18.2% share
8,976g
171 CS · 7.8/m
Strode#1508
Lucian · ADC
1 / 8 / 5
54.5% KP
15,224
28.3% share
8,481g
171 CS · 7.8/m
con razón#KAT
Janna · Support
1 / 9 / 7
72.7% KP
5,078
9.4% share
5,410g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
