Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 33 days ago
9 / 6 / 9
K / D / A
48.6%
Kill participation
1,014.7
Damage / min
12,650g
478 gold / min
20
9 placed · 1 cleared
179
6.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgorillajones#123
Gangplank · Top
7 / 8 / 4
50% KP
20,886
20.9% share
13,295g
207 CS · 7.8/m
G2 SkewMond#3327
Cho'Gath · Jungle
1 / 8 / 6
31.8% KP
17,628
17.7% share
8,726g
162 CS · 6.1/m
Percy Magic#1234
Viktor · Mid
6 / 7 / 2
36.4% KP
22,666
22.7% share
11,134g
227 CS · 8.6/m
Mαster Oogwαy#EUW
Yunara · ADC
5 / 7 / 5
45.5% KP
25,044
25.1% share
14,133g
228 CS · 8.6/m
CristinaFerreira#PT1
Lulu · Support
3 / 7 / 10
59.1% KP
13,494
13.5% share
7,972g
26 CS · 1/m
Red side
VictorySpear Shot#1111
Pantheon · Top
9 / 6 / 9
48.6% KP
26,855
18.8% share
12,650g
179 CS · 6.8/m
Yukino7#cat
Lee Sin · Jungle
9 / 6 / 14
62.2% KP
35,214
24.6% share
13,104g
193 CS · 7.3/m
vitte#uwu
Syndra · Mid
9 / 2 / 9
48.6% KP
29,909
20.9% share
12,998g
225 CS · 8.5/m
tukaan#tukan
Kalista · ADC
9 / 4 / 10
51.4% KP
39,885
27.9% share
15,362g
258 CS · 9.7/m
G2 Labrov#8085
Renata Glasc · Support
1 / 5 / 26
73% KP
11,245
7.9% share
8,865g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
