Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 33 days ago
3 / 7 / 5
K / D / A
38.1%
Kill participation
554.9
Damage / min
11,509g
376.1 gold / min
28
6 placed · 3 cleared
194
6.3 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv NetakEUW#kick
Camille · Top
3 / 6 / 3
28.6% KP
26,497
22.6% share
12,826g
228 CS · 7.5/m
Spear Shot#1111
Pantheon · Jungle
3 / 7 / 5
38.1% KP
16,980
14.5% share
11,509g
194 CS · 6.3/m
TwTv Sykenlol#mio韩服
Akali · Mid
9 / 4 / 1
47.6% KP
30,231
25.8% share
14,769g
234 CS · 7.6/m
ANB SHC#2026
Ashe · ADC
5 / 8 / 7
57.1% KP
33,289
28.4% share
14,048g
245 CS · 8/m
HMB Click#CPT
Alistar · Support
1 / 9 / 11
57.1% KP
10,101
8.6% share
8,463g
30 CS · 1/m
Red side
VictoryDeleOmneSanctum#Nihil
Renekton · Top
5 / 4 / 9
41.2% KP
28,474
22.1% share
14,255g
286 CS · 9.3/m
SAJAT0R#20311
Lee Sin · Jungle
3 / 3 / 16
55.9% KP
10,712
8.3% share
11,976g
202 CS · 6.6/m
Yuta Okkotsu#BOAT
Syndra · Mid
7 / 4 / 11
52.9% KP
38,439
29.8% share
14,214g
280 CS · 9.2/m
Hazel#20 10
Kalista · ADC
12 / 5 / 14
76.5% KP
35,065
27.2% share
17,745g
283 CS · 9.2/m
Targamas#5555
Shen · Support
7 / 5 / 22
85.3% KP
16,136
12.5% share
11,071g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
