Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 33 days ago
4 / 6 / 4
K / D / A
30.8%
Kill participation
906.3
Damage / min
11,072g
371.8 gold / min
25
11 placed · 1 cleared
218
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
4 / 6 / 4
30.8% KP
26,992
25.5% share
11,072g
218 CS · 7.3/m
sensiz olmaz#recep
Vi · Jungle
6 / 11 / 6
46.2% KP
20,778
19.6% share
11,095g
160 CS · 5.4/m
Dreilix#CN3
Locke · Mid
12 / 7 / 5
65.4% KP
28,565
27% share
14,056g
213 CS · 7.2/m
Conviction#mio拳头
Jinx · ADC
3 / 5 / 6
34.6% KP
20,237
19.1% share
14,886g
315 CS · 10.6/m
2 8 2 7 2 9 4 2#56887
Nautilus · Support
1 / 7 / 9
38.5% KP
9,255
8.7% share
7,877g
25 CS · 0.8/m
Red side
VictoryJimmy Neutron#Jerry
Jayce · Top
7 / 5 / 13
55.6% KP
35,649
26% share
14,035g
240 CS · 8.1/m
百折不挠#QSH
Diana · Jungle
18 / 3 / 10
77.8% KP
46,154
33.7% share
18,865g
257 CS · 8.6/m
Mirrai#025
Kalista · Mid
7 / 8 / 13
55.6% KP
21,832
15.9% share
15,066g
207 CS · 7/m
König Julien#1010
Ezreal · ADC
2 / 5 / 6
22.2% KP
19,600
14.3% share
12,952g
244 CS · 8.2/m
Targamas#5555
Bard · Support
2 / 5 / 22
66.7% KP
13,708
10% share
9,638g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
