Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 33 days ago
3 / 12 / 1
K / D / A
23.5%
Kill participation
750.6
Damage / min
8,014g
326 gold / min
18
8 placed · 0 cleared
148
6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSpear Shot#1111
Pantheon · Top
3 / 12 / 1
23.5% KP
18,452
23.3% share
8,014g
148 CS · 6/m
GerhardMowinckel#EUW
Mordekaiser · Jungle
5 / 6 / 0
29.4% KP
15,705
19.8% share
10,512g
188 CS · 7.6/m
RAIKO KATA KING#KATA
Katarina · Mid
1 / 7 / 0
5.9% KP
9,122
11.5% share
8,887g
244 CS · 9.9/m
Ryuk#adc
Xayah · ADC
2 / 6 / 7
52.9% KP
15,670
19.8% share
11,627g
226 CS · 9.2/m
Divine#real7
Senna · Support
6 / 9 / 3
52.9% KP
20,310
25.6% share
9,735g
35 CS · 1.4/m
Red side
Victorytwtvjvmei#HELLO
Camille · Top
6 / 4 / 4
25% KP
20,407
20.5% share
10,908g
192 CS · 7.8/m
Tazx3#001
Briar · Jungle
13 / 0 / 5
45% KP
20,008
20.1% share
14,025g
218 CS · 8.9/m
DlPLEX#EUW
Locke · Mid
12 / 2 / 6
45% KP
33,349
33.5% share
15,079g
237 CS · 9.6/m
bobicek#512
Nilah · ADC
3 / 9 / 7
25% KP
9,490
9.5% share
11,310g
169 CS · 6.9/m
2 8 2 7 2 9 4 2#56887
Shen · Support
6 / 2 / 14
50% KP
16,150
16.2% share
9,121g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
