Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 32 days ago
7 / 6 / 12
K / D / A
52.8%
Kill participation
618.8
Damage / min
12,970g
406.4 gold / min
45
15 placed · 6 cleared
196
6.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv BZ EUW#INSHL
Zed · Top
4 / 7 / 10
70% KP
32,329
29% share
13,850g
237 CS · 7.4/m
PALKIOGRE2#PK2
Ivern · Jungle
4 / 6 / 12
80% KP
12,393
11.1% share
11,410g
152 CS · 4.8/m
stayawayz#NA1
Tristana · Mid
5 / 5 / 4
45% KP
27,886
25% share
14,120g
274 CS · 8.6/m
KindheartedQueen#Gentl
Kai'Sa · ADC
6 / 6 / 7
65% KP
27,816
25% share
15,653g
266 CS · 8.3/m
desires#4237
Nautilus · Support
1 / 12 / 9
50% KP
10,948
9.8% share
7,983g
42 CS · 1.3/m
Red side
VictorySpear Shot#1111
Pantheon · Top
7 / 6 / 12
52.8% KP
19,751
17.9% share
12,970g
196 CS · 6.1/m
JUNGLEISTHEKING#ARKHE
Talon · Jungle
14 / 4 / 11
69.4% KP
41,524
37.6% share
19,302g
331 CS · 10.4/m
MagiFelix5#EUW
Zilean · Mid
4 / 2 / 22
72.2% KP
13,596
12.3% share
9,979g
98 CS · 3.1/m
DONALD DOSS#Doss
Caitlyn · ADC
9 / 3 / 9
50% KP
26,323
23.8% share
18,385g
364 CS · 11.4/m
Monkie#punch
Alistar · Support
2 / 5 / 22
66.7% KP
9,236
8.4% share
9,406g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
