Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 24 days ago
10 / 3 / 9
K / D / A
54.3%
Kill participation
967.7
Damage / min
12,974g
560.8 gold / min
19
8 placed · 2 cleared
180
7.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatClyyde#4999
Darius · Top
2 / 9 / 1
30% KP
9,471
21.4% share
8,759g
144 CS · 6.2/m
dead inside#P4IN
Kha'Zix · Jungle
4 / 7 / 1
50% KP
8,198
18.5% share
10,052g
127 CS · 5.5/m
i miss csgo#1481
Cassiopeia · Mid
1 / 4 / 1
20% KP
9,671
21.9% share
8,951g
230 CS · 9.9/m
TwTv LadicusVibe#Vayne
Twitch · ADC
3 / 10 / 3
60% KP
13,570
30.7% share
9,625g
187 CS · 8.1/m
noobsuppp#noob
Milio · Support
0 / 5 / 4
40% KP
3,285
7.4% share
5,669g
27 CS · 1.2/m
Red side
VictoryToffe#ren
Twisted Fate · Top
5 / 2 / 6
31.4% KP
19,775
23.2% share
12,955g
210 CS · 9.1/m
WinniiFbSd#EUW
Viego · Jungle
8 / 2 / 5
37.1% KP
13,357
15.7% share
12,936g
222 CS · 9.6/m
Scimmia#simi
Aurora · Mid
7 / 3 / 3
28.6% KP
20,593
24.1% share
10,438g
162 CS · 7/m
Spear Shot#1111
Pantheon · ADC
10 / 3 / 9
54.3% KP
22,386
26.2% share
12,974g
180 CS · 7.8/m
추억을 엮는 이#6162
Elise · Support
5 / 1 / 16
60% KP
9,178
10.8% share
9,109g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
