Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 18 days ago
12 / 3 / 12
K / D / A
58.5%
Kill participation
1,235
Damage / min
14,276g
458.3 gold / min
32
12 placed · 4 cleared
232
7.4 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNille#76100
Jayce · Top
3 / 9 / 5
44.4% KP
14,970
13.2% share
12,422g
232 CS · 7.4/m
Porkarim#fent
Lillia · Jungle
1 / 12 / 8
50% KP
24,815
21.9% share
10,345g
163 CS · 5.2/m
MIDKING#7273
Lucian · Mid
7 / 4 / 5
66.7% KP
33,697
29.7% share
16,432g
290 CS · 9.3/m
ttv gwenーnlol#zeri
Viktor · ADC
6 / 5 / 4
55.6% KP
28,057
24.7% share
15,504g
308 CS · 9.9/m
ShadowZerô#2805
Poppy · Support
1 / 11 / 9
55.6% KP
11,942
10.5% share
9,125g
27 CS · 0.9/m
Red side
VictorySpear Shot#1111
Pantheon · Top
12 / 3 / 12
58.5% KP
38,471
29.4% share
14,276g
232 CS · 7.4/m
KAATAKURI#BBB
Aatrox · Jungle
9 / 4 / 9
43.9% KP
28,498
21.8% share
14,598g
253 CS · 8.1/m
ttv ronaldoo#back
Twisted Fate · Mid
3 / 4 / 13
39% KP
14,149
10.8% share
14,704g
242 CS · 7.8/m
Kite Machine#2015
Kalista · ADC
14 / 3 / 6
48.8% KP
40,429
30.9% share
19,241g
328 CS · 10.5/m
Dekap#EUW
Thresh · Support
3 / 4 / 16
46.3% KP
9,412
7.2% share
9,680g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
