Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 17 days ago
19 / 4 / 19
K / D / A
58.5%
Kill participation
1,491.8
Damage / min
22,076g
520.3 gold / min
37
19 placed · 2 cleared
332
7.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattonythetiger#lol
Jax · Top
1 / 10 / 7
16% KP
18,057
8.3% share
14,499g
259 CS · 6.1/m
Gacha Gamer#EUW
Talon · Jungle
19 / 11 / 13
64% KP
74,466
34.2% share
24,251g
319 CS · 7.5/m
Ekko the Neeko#EUW
Ekko · Mid
19 / 16 / 7
52% KP
72,349
33.2% share
23,745g
325 CS · 7.7/m
1ZESUO1#EUW
Tristana · ADC
7 / 13 / 18
50% KP
39,425
18.1% share
18,601g
286 CS · 6.7/m
farfetch#296
Thresh · Support
4 / 15 / 20
48% KP
13,656
6.3% share
12,388g
22 CS · 0.5/m
Red side
VictorySpear Shot#1111
Pantheon · Top
19 / 4 / 19
58.5% KP
63,304
26.7% share
22,076g
332 CS · 7.8/m
Kaitze#spuds
Kayn · Jungle
16 / 16 / 16
49.2% KP
51,975
21.9% share
21,169g
260 CS · 6.1/m
Coach sneith#EUW
Camille · Mid
17 / 10 / 17
52.3% KP
46,555
19.6% share
21,385g
258 CS · 6.1/m
İSKENDER BÜYÜK#BEKA
Anivia · ADC
3 / 7 / 27
46.2% KP
38,877
16.4% share
19,860g
330 CS · 7.8/m
Ad Astra#2154
Aurelion Sol · Support
10 / 13 / 26
55.4% KP
36,581
15.4% share
16,212g
58 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
