Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 15 days ago
7 / 8 / 21
K / D / A
80%
Kill participation
1,295.1
Damage / min
14,803g
437.7 gold / min
25
12 placed · 1 cleared
176
5.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
3
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPatxiElPirata#TOP
Jax · Top
3 / 7 / 8
28.2% KP
23,656
16.9% share
11,560g
219 CS · 6.5/m
icetea#EUW12
Viego · Jungle
9 / 6 / 8
43.6% KP
23,715
17% share
13,531g
211 CS · 6.2/m
Artoria Prime#eProd
Galio · Mid
10 / 8 / 8
46.2% KP
38,228
27.4% share
14,171g
253 CS · 7.5/m
Blackhero1#EUW
Vel'Koz · ADC
12 / 8 / 10
56.4% KP
41,261
29.5% share
16,624g
217 CS · 6.4/m
DONALD DOSS#Doss
Alistar · Support
5 / 6 / 22
69.2% KP
12,781
9.2% share
9,864g
22 CS · 0.7/m
Red side
VictorySpear Shot#1111
Pantheon · Top
7 / 8 / 21
80% KP
43,797
27.5% share
14,803g
176 CS · 5.2/m
iNFiNiTY Pishi#Pishi
Wukong · Jungle
4 / 5 / 16
57.1% KP
22,783
14.3% share
14,184g
219 CS · 6.5/m
kocham azje#caro
Ryze · Mid
15 / 4 / 10
71.4% KP
49,216
31% share
18,687g
289 CS · 8.5/m
EkkoSuna#SUNA
Locke · ADC
7 / 9 / 12
54.3% KP
23,049
14.5% share
15,855g
217 CS · 6.4/m
Backup#0018
Camille · Support
2 / 13 / 15
48.6% KP
20,141
12.7% share
10,193g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
