Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 11 days ago
2 / 8 / 8
K / D / A
50%
Kill participation
611.5
Damage / min
8,093g
338.6 gold / min
57
22 placed · 3 cleared
51
2.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVenour#EUW
Aurora · Top
7 / 6 / 1
40% KP
27,112
30.4% share
10,219g
176 CS · 7.4/m
PALKIOGRE2#PK2
Ivern · Jungle
4 / 6 / 8
60% KP
10,057
11.3% share
9,956g
130 CS · 5.4/m
TwTv BZ EUW#INSHL
Zed · Mid
6 / 9 / 7
65% KP
24,555
27.5% share
10,314g
169 CS · 7.1/m
BONG BONG U#2323
Olaf · ADC
1 / 10 / 0
5% KP
12,973
14.5% share
7,606g
169 CS · 7.1/m
Spear Shot#1111
Pantheon · Support
2 / 8 / 8
50% KP
14,616
16.4% share
8,093g
51 CS · 2.1/m
Red side
VictoryKubuś#okok
Renekton · Top
3 / 5 / 10
33.3% KP
14,928
16.3% share
9,774g
183 CS · 7.7/m
NattyNatt#2005
Sylas · Jungle
7 / 5 / 13
51.3% KP
16,203
17.7% share
13,746g
214 CS · 9/m
Schmuseyone#BZZ
Irelia · Mid
10 / 5 / 12
56.4% KP
18,921
20.6% share
13,905g
212 CS · 8.9/m
Fandaniel#37564
Garen · ADC
11 / 1 / 9
51.3% KP
17,269
18.8% share
13,576g
218 CS · 9.1/m
Twtv yurosmid#00019
Zoe · Support
8 / 4 / 20
71.8% KP
24,335
26.6% share
10,105g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
