Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 10 days ago
4 / 9 / 3
K / D / A
53.8%
Kill participation
628
Damage / min
8,110g
352.9 gold / min
14
7 placed · 1 cleared
134
5.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatskygge kriger#EUV
Ambessa · Top
2 / 3 / 2
30.8% KP
20,177
33.6% share
8,827g
203 CS · 8.8/m
xia vampire#CN1
Sylas · Jungle
3 / 5 / 2
38.5% KP
8,967
14.9% share
7,716g
131 CS · 5.7/m
Fandaniel#37564
Garen · Mid
2 / 3 / 0
15.4% KP
7,927
13.2% share
7,839g
183 CS · 8/m
Spear Shot#1111
Pantheon · ADC
4 / 9 / 3
53.8% KP
14,434
24% share
8,110g
134 CS · 5.8/m
Targamas#5555
Zoe · Support
2 / 8 / 3
38.5% KP
8,630
14.4% share
6,391g
34 CS · 1.5/m
Red side
VictoryVenour#EUW
Aatrox · Top
1 / 3 / 3
14.3% KP
12,623
14% share
7,771g
137 CS · 6/m
OLEG INSEC#OLEG
Diana · Jungle
9 / 1 / 8
60.7% KP
24,506
27.1% share
13,052g
220 CS · 9.6/m
Schmuseyone#BZZ
Yone · Mid
9 / 1 / 4
46.4% KP
23,116
25.6% share
12,677g
259 CS · 11.3/m
IntAcc999#EUW
Lucian · ADC
6 / 5 / 12
64.3% KP
23,470
26% share
12,151g
206 CS · 9/m
Dekap#EUW
Braum · Support
3 / 3 / 20
82.1% KP
6,605
7.3% share
8,594g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
