Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 10 days ago
3 / 8 / 9
K / D / A
41.4%
Kill participation
590.3
Damage / min
9,250g
312.3 gold / min
98
40 placed · 9 cleared
48
1.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbetrayal#034
Zed · Top
10 / 8 / 6
55.2% KP
34,831
28.5% share
14,818g
223 CS · 7.5/m
Jeykup#xie
Lee Sin · Jungle
5 / 10 / 5
34.5% KP
17,348
14.2% share
11,235g
184 CS · 6.2/m
Voidfiller#EUW
Veigar · Mid
2 / 6 / 5
24.1% KP
16,073
13.2% share
10,547g
247 CS · 8.3/m
GoldenGod#EUW
Viktor · ADC
9 / 9 / 7
55.2% KP
36,472
29.8% share
13,722g
201 CS · 6.8/m
Spear Shot#1111
Pantheon · Support
3 / 8 / 9
41.4% KP
17,483
14.3% share
9,250g
48 CS · 1.6/m
Red side
Victorytam4sh1i#111M
Camille · Top
19 / 1 / 4
56.1% KP
40,027
34.4% share
20,423g
303 CS · 10.2/m
Nuno Mendes#2171
Wukong · Jungle
7 / 4 / 7
34.1% KP
15,770
13.5% share
13,894g
225 CS · 7.6/m
Artoria Prime#eProd
Syndra · Mid
10 / 7 / 10
48.8% KP
37,233
32% share
13,820g
233 CS · 7.9/m
Strode#1508
Zeri · ADC
5 / 11 / 5
24.4% KP
15,233
13.1% share
13,596g
236 CS · 8/m
alix de souza#1453
Alistar · Support
0 / 6 / 25
61% KP
8,219
7.1% share
9,566g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
