Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 10 days ago
8 / 5 / 7
K / D / A
42.9%
Kill participation
913.8
Damage / min
12,551g
486.5 gold / min
22
10 placed · 1 cleared
183
7.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV VinGOAT1#RKO
Sion · Top
1 / 7 / 12
48.1% KP
19,058
17.4% share
9,613g
194 CS · 7.5/m
TwTv CastFM#Puff
Kindred · Jungle
10 / 6 / 8
66.7% KP
33,345
30.4% share
13,071g
196 CS · 7.6/m
Smietanek#CHOOM
Ekko · Mid
9 / 6 / 8
63% KP
27,471
25% share
11,594g
181 CS · 7/m
Ainalys#LYS
Xayah · ADC
5 / 6 / 6
40.7% KP
23,354
21.3% share
11,863g
204 CS · 7.9/m
Deni Avdija#EUWW
Braum · Support
2 / 10 / 15
63% KP
6,594
6% share
7,526g
20 CS · 0.8/m
Red side
VictorySpear Shot#1111
Pantheon · Top
8 / 5 / 7
42.9% KP
23,577
18.8% share
12,551g
183 CS · 7.1/m
Mun Hyeon jun#3060
Lee Sin · Jungle
5 / 6 / 13
51.4% KP
22,638
18% share
13,487g
203 CS · 7.9/m
Husum#EUW
Swain · Mid
4 / 5 / 19
65.7% KP
28,553
22.7% share
9,816g
142 CS · 5.5/m
suhayb#0300
Vel'Koz · ADC
15 / 5 / 8
65.7% KP
43,707
34.8% share
15,075g
210 CS · 8.1/m
Tsiper#akos
Rakan · Support
3 / 6 / 23
74.3% KP
7,199
5.7% share
8,457g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
