Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 9 days ago
7 / 4 / 5
K / D / A
44.4%
Kill participation
827.7
Damage / min
12,795g
463 gold / min
24
10 placed · 4 cleared
164
5.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatqweasdx#EUW
Jayce · Top
4 / 5 / 3
41.2% KP
18,828
25.7% share
11,384g
205 CS · 7.4/m
jesus jg acc#isus
Qiyana · Jungle
4 / 6 / 4
47.1% KP
15,482
21.1% share
12,606g
227 CS · 8.2/m
detdert ornn acc#ORNNY
Ornn · Mid
1 / 5 / 6
41.2% KP
9,913
13.5% share
9,367g
230 CS · 8.3/m
Monkie#butt
Brand · ADC
7 / 8 / 4
64.7% KP
21,237
28.9% share
10,794g
175 CS · 6.3/m
tmr#화이팅
Nami · Support
1 / 3 / 11
70.6% KP
7,938
10.8% share
7,174g
23 CS · 0.8/m
Red side
VictoryHOMEOFFICEABUSER#69420
Gangplank · Top
4 / 6 / 8
44.4% KP
25,887
22.6% share
13,738g
253 CS · 9.2/m
amikesiknemmulik#futom
Shaco · Jungle
3 / 1 / 5
29.6% KP
15,891
13.9% share
11,630g
224 CS · 8.1/m
Jerry Tingler#Linn
Aurora · Mid
13 / 1 / 5
66.7% KP
36,136
31.6% share
14,717g
246 CS · 8.9/m
Spear Shot#1111
Pantheon · ADC
7 / 4 / 5
44.4% KP
22,872
20% share
12,795g
164 CS · 5.9/m
Sergeant Sona#KJP
Sona · Support
0 / 5 / 22
81.5% KP
13,688
12% share
9,016g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
