Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 9 days ago
5 / 5 / 8
K / D / A
54.2%
Kill participation
937.2
Damage / min
10,776g
389.7 gold / min
21
10 placed · 1 cleared
173
6.3 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVenour#EUW
Ambessa · Top
5 / 8 / 8
54.2% KP
37,483
31% share
11,403g
220 CS · 8/m
SpoconeJajeczka#Manda
Elise · Jungle
8 / 6 / 5
54.2% KP
20,715
17.1% share
13,233g
194 CS · 7/m
Spear Shot#1111
Pantheon · Mid
5 / 5 / 8
54.2% KP
25,914
21.4% share
10,776g
173 CS · 6.3/m
PaoPao lol#TwTv
Aurelion Sol · ADC
6 / 5 / 8
58.3% KP
30,228
25% share
12,289g
216 CS · 7.8/m
clicking forward#12321
Rakan · Support
0 / 3 / 17
70.8% KP
6,633
5.5% share
7,516g
31 CS · 1.1/m
Red side
VictoryHOMEOFFICEABUSER#69420
Kled · Top
3 / 7 / 8
40.7% KP
21,333
19.3% share
9,528g
186 CS · 6.7/m
Krysia#jdisa
Wukong · Jungle
5 / 3 / 11
59.3% KP
15,728
14.2% share
11,993g
187 CS · 6.8/m
nirvana pathing#0906
Orianna · Mid
10 / 5 / 11
77.8% KP
34,279
31% share
12,915g
222 CS · 8/m
Ryuk#adc
Zeri · ADC
9 / 3 / 7
59.3% KP
35,909
32.5% share
17,011g
280 CS · 10.1/m
Royal Dr#786
Soraka · Support
0 / 7 / 20
74.1% KP
3,263
3% share
7,778g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
