Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 7 days ago
3 / 1 / 7
K / D / A
29.4%
Kill participation
617
Damage / min
10,801g
425.8 gold / min
27
11 placed · 0 cleared
242
9.5 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV KAAGAROO#kag
Trundle · Top
1 / 5 / 2
30% KP
7,127
12.8% share
10,104g
216 CS · 8.5/m
Gacha Gamer#EUW
Talon · Jungle
3 / 7 / 1
40% KP
15,623
28.1% share
9,537g
184 CS · 7.3/m
R1 TWP#EUW
Yasuo · Mid
4 / 6 / 0
40% KP
13,552
24.4% share
10,061g
214 CS · 8.4/m
KED1111111#1310
Yunara · ADC
1 / 7 / 4
50% KP
11,746
21.1% share
10,132g
193 CS · 7.6/m
Mumei Kaneshige#ランク1
Lulu · Support
1 / 9 / 2
30% KP
7,519
13.5% share
6,821g
35 CS · 1.4/m
Red side
VictorySpear Shot#1111
Pantheon · Top
3 / 1 / 7
29.4% KP
15,652
16.1% share
10,801g
242 CS · 9.5/m
nirvana pathing#0906
Jarvan IV · Jungle
11 / 1 / 9
58.8% KP
16,328
16.8% share
13,562g
211 CS · 8.3/m
Twtv yurosmid#00019
Zoe · Mid
5 / 2 / 9
41.2% KP
20,758
21.4% share
10,022g
156 CS · 6.1/m
Turning Point 3#III
Caitlyn · ADC
13 / 2 / 9
64.7% KP
34,506
35.6% share
17,483g
267 CS · 10.5/m
WannaBeHappy#Birki
Neeko · Support
2 / 4 / 14
47.1% KP
9,771
10.1% share
8,036g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
