Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 7 days ago
6 / 7 / 6
K / D / A
46.2%
Kill participation
793.3
Damage / min
11,694g
418.6 gold / min
24
13 placed · 0 cleared
201
7.2 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpear Shot#1111
Pantheon · Top
6 / 7 / 6
46.2% KP
22,159
21.4% share
11,694g
201 CS · 7.2/m
J1HUIV#000
Kha'Zix · Jungle
3 / 4 / 9
46.2% KP
17,299
16.7% share
12,873g
191 CS · 6.8/m
ΜΠΑΡΜΠΑΜΠΡΙΛΙΟΣ#AITZE
Vladimir · Mid
7 / 4 / 8
57.7% KP
23,101
22.3% share
12,464g
224 CS · 8/m
Akûma Undomîel#769
Katarina · ADC
9 / 7 / 8
65.4% KP
33,401
32.3% share
14,974g
198 CS · 7.1/m
DONALD DOSS#Doss
Braum · Support
1 / 6 / 17
69.2% KP
7,562
7.3% share
9,183g
34 CS · 1.2/m
Red side
DefeatR1 TWP#EUW
Yasuo · Top
4 / 9 / 9
48.1% KP
17,950
17.5% share
11,028g
178 CS · 6.4/m
betrayal#034
Sylas · Jungle
4 / 5 / 7
40.7% KP
14,114
13.7% share
10,332g
195 CS · 7/m
ovine hall#777
Vex · Mid
11 / 3 / 8
70.4% KP
36,887
35.9% share
13,234g
216 CS · 7.7/m
Mumei Kaneshige#ランク1
Kai'Sa · ADC
7 / 7 / 10
63% KP
27,104
26.4% share
14,701g
231 CS · 8.3/m
Kite Machine#2015
Rakan · Support
1 / 2 / 20
77.8% KP
6,712
6.5% share
8,363g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
