Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 2 days ago
7 / 9 / 8
K / D / A
65.2%
Kill participation
508.4
Damage / min
12,807g
453.3 gold / min
36
6 placed · 6 cleared
187
6.6 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryskygge kriger#EUV
Jayce · Top
7 / 4 / 12
52.8% KP
29,893
27.9% share
13,613g
241 CS · 8.5/m
L Vasco O #EUW
Jarvan IV · Jungle
4 / 6 / 25
80.6% KP
13,995
13.1% share
13,038g
215 CS · 7.6/m
Twtv yurosmid#00019
Zoe · Mid
9 / 4 / 17
72.2% KP
29,549
27.6% share
12,877g
177 CS · 6.3/m
content acc#xcz
Kalista · ADC
14 / 3 / 8
61.1% KP
24,248
22.7% share
17,614g
294 CS · 10.4/m
Truman#42069
Blitzcrank · Support
2 / 7 / 15
47.2% KP
9,281
8.7% share
8,284g
21 CS · 0.7/m
Red side
Defeatttv ronaldoo#back
Yorick · Top
2 / 8 / 4
26.1% KP
14,140
16.8% share
10,844g
236 CS · 8.4/m
Spear Shot#1111
Poppy · Jungle
7 / 9 / 8
65.2% KP
14,363
17% share
12,807g
187 CS · 6.6/m
TWTV Peng04#Hanni
Ahri · Mid
8 / 4 / 2
43.5% KP
24,380
28.9% share
12,372g
213 CS · 7.5/m
Ryuk#adc
Caitlyn · ADC
6 / 7 / 6
52.2% KP
24,437
29% share
15,767g
248 CS · 8.8/m
Sleepin all Day#EUW
Thresh · Support
0 / 8 / 13
56.5% KP
7,074
8.4% share
7,510g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
